Update a026 Minor
Update a026 is live!
This update mostly makes some balancing changes and adds a new, prettier menu. It also adds stone walls which have higher health compared to other buildings. Castles also have higher health. There have been some minor changes to many of the sprites as well, just to make things a bit easier to see and so on. Have fun!
Also if you notice any significant issues (that can be reliably tested) please let me know! The main issue I've found is the airship targeting system and island spread functions.
additions
- completely redone menu
- options menu with sliders (advanced) for certain settings
- setting to multiply enemy sector size
- new: walls
- walls and castles have increased health
- friendly airships also move around enemy islands
fixes
- slight changes to some sprites
- score displays correctly now
- audio no longer spams rocket fire
- islands no longer spawn in only one direction
experimental
- enemy island groups are resource realistic and self contained
Files
Get After the Shift: Concord beta
After the Shift: Concord beta
[halted development]
Status | On hold |
Author | Sumyjkl |
Genre | Survival, Strategy |
Tags | City Builder, Economy, Exploration, Fantasy, Pixel Art, Procedural Generation, Sandbox, Singleplayer, Top-Down |
Languages | English |
More posts
- Update b070 majorApr 09, 2020
- Minor b069.1 Hotfix (Very Overdue)Nov 22, 2019
- Update b069 minorJun 23, 2019
- Update b067 minorMar 03, 2019
- Update b064 minorFeb 28, 2019
- Update b063 majorFeb 24, 2019
- Update b058 minor???Feb 17, 2019
- Update a050 MajorOct 13, 2018
- Update a038 MajorSep 13, 2018
- Update a029 MinorSep 04, 2018
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